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Dos2 lone wolf builds1/21/2024 Adrenaline: Gain 2 AP for this turn but lose 2 AP on the next turn ( a tradeoff), use it when you need to confirm a kill to trigger Executioner talent or when you really want to setup some defensive buffs or just simply want to finish off some high threat targets.Battering Ram Rush foward to your target, can use as a gap closer as well as to set knockdown on your enemies.Battle Stomp: pretty decent aoe radius in a straight line, dealing 90% dmg and set knockdowns on enemies, also clear surfaces.Backlash: Dealing damage to targeted enemy then land right behind it back.It's a good dagger for level 20-21, but once you hit level 22 → switch back to leveled dagger. Once you are in Arx, an unique dagger Domoh Dumora is hidden in Arhu place (shown at 4:34 in Showcase Video above). For Weapons, look out for +Finesse +Dual Wielding.Lord Ruaney's Britches: +3 Wits, +2 Scoundrel, +1 Sneaking, +6 Initiative.Lord Ruaney's Boots: +7 Finesse, Set Erratic Wisp. Nazad Hunola (Chest): +5 Finesse, +2 Scoundrel.There are a lot of uniques for Rogue in Act 4 that you can use:.Having low armours rating does not matter when enemies can't hit you or busy getting knocked down or killed before they get to act..Most RNG gloves have +Wits/Critchance which is not really crucial because daggers can Backstab for crit attacks.Only glove with a rune slot: +3 Finesse from Power Framed - Giant Venom Rune.
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